Players control one of the five school girls, who shoots guns and performs melee attacks in third-person. The game provides dozens of missions, each with the goal of burning through the desiccated flesh of the undead. The end result is a story that's just bland and forgettable, despite the wildness of its subject matter. Worse, the game's many cut scenes are packed with non-essential information about characters' backgrounds and childhoods - strange because people who grew up together don't need to remind each other of the fact, and misplaced because this is a game about half-naked girls pumping hot lead into zombies. There are a handful of outrageous moments, for example when Rei trades barbs with a zombified copy of herself, but mostly the story just spins its wheels for a few hours until it finishes in an anticlimax. It's a perfect premise for the B-movie School Girl/Zombie Hunter aspires to be, but developer Tamsoft never allows it to get truly weird. Only together can they hope to survive their encounter with a horde of zombies that seems to be acting under the orders of an unknown intelligence. They include Sayuri, happy and honest Risa, timid and fearful Mayaya, selfish and shallow Enami, stern and calculating and Rei, arrogant and violent. It follows five young women who take up arms against a sea of "zom-zoms" in order to escape school grounds alive. Set in a high school where guns are readily available and zombies shocking only in their abundance, School Girl/Zombie Hunter doesn't take itself seriously. It's a shame, then, that for all its knowing winks and B-movie sensibilities it never manages to produce a well-rounded game. It wears its campy, exploitative heart on its sleeve. School Girl/Zombie Hunter is upfront and honest about its content and its intentions. If the title wasn't obvious enough, the name Tamsoft should give you a sense of what to expect: fast-paced action, ludicrous storylines, and lots of fan service. With School Girl/Zombie Hunter, conversely, you know exactly what you're getting. When you go to your local video game outlet and see titles like Horizon: Zero Dawn or For Honor, you might not divine immediately what those names mean. By Evan Norris, posted on 21 November 2017 / 5,503 Views